
The Sword of Truth · Book 14 of 16
Terry Goodkind
2001
From the far reaches of the D'Haran Empire, Bishop Hannis Arc and the ancient Emperor Sulachan lead a vast horde of Shun-Tuk and other depraved "half-people" into the Empire's heart, raising an army of the dead in order to threaten the world of the living. Meanwhile, far from home, Richard Rahl and Kahlan Amnell must defend themselves and their followers from a series of terrifying threats, despite a magical sickness that depletes their strength and which, if not cured, will take their lives... sooner rather than l…
AI · Sample
A relentless, joke-a-page apocalyptic LitRPG that rewards readers who don't mind game mechanics on the page. The humour does the heavy lifting — if Hitchhiker's Guide meets a roguelike sounds appealing, you're the audience. Readers who bounce off it usually cite the stat blocks and the cat. Best read in long sittings; the pace assumes you're not putting it down.
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A plot-driven with strong world, tense and immersive read.
16 books · ongoing
Cosine over radar
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