
the three doors · Book 2 of 2
Emily Rodda
Rye is willing to risk everything to save his brothers, lost in the terrifying world beyond the Wall of Weld. Sonia is determined to find and destroy the Enemy who is sending the ferocious flying beasts called skimmers to ravage the city. The companions barely escaped with their lives during their first thrilling adventure beyond the golden Door. But they won't give up. Their desperate quest must continue. Deep in the ancient heart of the Keep of Weld, two more doors await them.
AI · Sample
A relentless, joke-a-page apocalyptic LitRPG that rewards readers who don't mind game mechanics on the page. The humour does the heavy lifting — if Hitchhiker's Guide meets a roguelike sounds appealing, you're the audience. Readers who bounce off it usually cite the stat blocks and the cat. Best read in long sittings; the pace assumes you're not putting it down.
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A plot-driven with strong world, tense and immersive read.
2 books · ongoing
Cosine over radar